Asked  1 Year ago    Answers:  5   Viewed   186 times

with this below code i'm trying to access the file which is stored in asset/raw folder, but getting null and

E/ERR: file:/android_asset/raw/default_book.txt (No such file or directory)

error, my code is:

private void implementingDefaultBook() {
    String filePath = Uri.parse("file:///android_asset/raw/default_book.txt").toString();
    File   file     = new File(filePath);
    try {
        FileInputStream stream      = new FileInputStream(file);
    } catch (Exception e) {
        e.printStackTrace();
        Log.e("ERR ", e.getMessage());
    } catch (OutOfMemoryError e) {
        e.printStackTrace();
    }
}

 Answers

3

Place your text file in the /assets directory under the Android project and use AssetManager class as follows to access it.

AssetManager am = context.getAssets();
InputStream is = am.open("default_book.txt");

Or you can also put the file in the /res/raw directory, from where the file can be accessed by an id as follows

InputStream is = 
context.getResources().openRawResource(R.raw.default_book);
Friday, June 11, 2021
 
2

You could use the copy() function :

// Will copy foo/test.php to bar/test.php
// overwritting it if necessary
copy('foo/test.php', 'bar/test.php');


Quoting a couple of relevant sentences from its manual page :

Makes a copy of the file source to dest.

If the destination file already exists, it will be overwritten.

Thursday, June 10, 2021
 
seaders
 
3

To create all intermediate-level destination directories you could use os.makedirs() before copying:

import os
import shutil

srcfile = 'a/long/long/path/to/file.py'
dstroot = '/home/myhome/new_folder'


assert not os.path.isabs(srcfile)
dstdir =  os.path.join(dstroot, os.path.dirname(srcfile))

os.makedirs(dstdir) # create all directories, raise an error if it already exists
shutil.copy(srcfile, dstdir)
Thursday, June 17, 2021
 
5

These Lines are working perfectly--

InputStream assetInStream=null;

try {
    assetInStream=getAssets().open("icon.png");
    Bitmap bit=BitmapFactory.decodeStream(assetInStream);
    img.setImageBitmap(bit);
} catch (IOException e) {
    e.printStackTrace();
} finally {
    if(assetInStream!=null)
    assetInStream.close();
}

If your image is very big then you should scale your image before decoding it into Bitmap. See How to display large image efficiently

Friday, June 18, 2021
 
1

In my research, there is no way to add external font to the xml file. Only the 3 default font is available in xml

But you can use in java using this code.

Typeface tf = Typeface.createFromAsset(getAssets(),"fonts/verdana.ttf");  
textfield.setTypeface(tf,Typeface.BOLD);

Update:

Now I find a way to do this by creating a custom class extending the TextView and use that in the xml file.

public class TextViewWithFont extends TextView {
    private int defaultDimension = 0;
    private int TYPE_BOLD = 1;
    private int TYPE_ITALIC = 2;
    private int FONT_ARIAL = 1;
    private int FONT_OPEN_SANS = 2;
    private int fontType;
    private int fontName;

    public TextViewWithFont(Context context) {
        super(context);
        init(null, 0);
    }
    public TextViewWithFont(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(attrs, 0);
    }
    public TextViewWithFont(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        init(attrs, defStyle);
    }
    private void init(AttributeSet attrs, int defStyle) {
        // Load attributes
        final TypedArray a = getContext().obtainStyledAttributes(
                attrs, R.styleable.font, defStyle, 0);
        fontName = a.getInt(R.styleable.font_name, defaultDimension);
        fontType = a.getInt(R.styleable.font_type, defaultDimension);
        a.recycle();
        MyApplication application = (MyApplication ) getContext().getApplicationContext();
        if (fontName == FONT_ARIAL) {
            setFontType(application .getArialFont());
        } else if (fontName == FONT_OPEN_SANS) {
            setFontType(application .getOpenSans());
        }
    }
    private void setFontType(Typeface font) {
        if (fontType == TYPE_BOLD) {
            setTypeface(font, Typeface.BOLD);
        } else if (fontType == TYPE_ITALIC) {
            setTypeface(font, Typeface.ITALIC);
        } else {
            setTypeface(font);
        }
    }
}

and in xml

<com.example.customwidgets.TextViewWithFont
        font:name="Arial"
        font:type="bold"
        android:layout_width="wrap_content"
        android:text="Hello world "
        android:padding="5dp"
        android:layout_height="wrap_content"/>

dont forget to add the schema in root of your xml

xmlns:font="http://schemas.android.com/apk/res-auto"

And create an attrs.xml file inside values directory, which is holding our custom attribues:

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="font">
        <attr name="type">
        <enum name="bold" value="1"/>
            <enum name="italic" value="2"/>
        </attr>
        <attr name="name">
            <enum name="Arial" value="1"/>
            <enum name="OpenSans" value="2"/>
        </attr>
    </declare-styleable>
</resources>

Update:

Found some performance issue when this custom view is used in listview, that is because the font Object is creating every time the view is loaded. Solution I found is to initialize the font in Application Class and refer that font object by

MyApplication application = (MyApplication) getContext().getApplicationContext();

Application class will look like this

public class MyApplication extends Application {

    private Typeface arialFont, openSans;

    public void onCreate() {
        super.onCreate();

        arialFont = Typeface.createFromAsset(getAssets(), QRUtils.FONT_ARIAL);
        openSans = Typeface.createFromAsset(getAssets(), QRUtils.FONT_OPEN_SANS);
    }

    public Typeface getArialFont() {
        return arialFont;
    }

    public Typeface getOpenSans() {
        return openSans;
    }
}
Sunday, July 18, 2021
 
jsuissa
 
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